Disruptor Beam

5 stories
From Westeros to the Alpha Quadrant: Disruptor Beam conquers new realms
Disruptor Beam demoed its new Star Trek Timelines game at the Game Developers Conference in San Francisco this week. Image via Disruptor Beam.
Both "Game of Thrones" and "Star Trek" have millions of fans around the world, but there are perhaps none more ardent than the team at Framingham-based game studio Disruptor Beam. Led by founder and chief executive Jon Radoff, the company works with two of entertainment’s most valuable properties on a daily basis, having created the "Game of Thrones Ascent" game and the upcoming "Star Trek Timelines."  Read More
Leveling up
Boston game entrepreneurs talk about growing studios, challenges (Audio)
Jon Radoff of Disruptor Beam, Marco Mereu of Gameblyr, and Jamie Gotch of Subatomic Studios at the recent MassDigi Game Challenge.
Sharing some audio from a "fireside chat" I moderated earlier this month at the MassDigi Game Challenge in Cambridge. The two speakers were Jon Radoff of Disruptor Beam, which developed "Game of Thrones Ascent," and Jamie Gotch of Subatomic Studios, which makes the mobile game "Fieldrunners." Read More