Timothy Loew

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Articles By Timothy Loew

SAN FRANCISCO — Virtual reality ruled the week at the annual Game Developers Conference (GDC), turning the 26,000-person gathering into a tour de force of the much-hyped technology.

With the first virtual reality (VR) headsets reaching consumers — and gamers in particular — at the end of this month, enthusiasm for the immersive entertainment platform was everywhere from the expo show floor and demo booths to the developer sessions and private parties.More →

Unity Technologies is holding its flagship developer conference, Unite 2015, at the John B. Hynes Veterans Memorial Convention Center in Boston’s Back Bay beginning this Sunday. The San Francisco-based company which was founded in Copenhagen in 2004, is known for its eponymous game engine. Unity dominates the global market with a 45 percent share and 4.5 million registered developers who make games — from titles like “Crossy Road” to “Hearthstone: Heroes of Warcraft” and everything in between — that reach an estimated 600 million players.More →

There was a game for everyone at the Boston Festival of Indie Games on Saturday at MIT. More than 3,500 people of all ages played games spanning genres, styles, and platforms.

Attendees had the chance to jump walls, dodge arrows, and set traps in “Ultimate Chicken Horse,” cook soup in a virtual kitchen courtesy of “Job Simulator” at HTC Vive’s VR room, make historic literature more usable for institutions, scholars, educators, and the public with “Smorball,” help Zeus find his stolen lightning bolts in “Oh My Gods!,” or play one of the dozens of other titles on hand.More →

Do you have what it takes to be a US senator — even just for a day? In the month since the Edward M. Kennedy Institute opened to the public, several thousand Massachusetts middle and high school students have had the chance to find out.

The Institute’s Senate Immersion Module, or SIM, combines live action role-play with tablet-based technology to mirror the Senate’s daily routines, seeking to inspire the next generation to engage in civic life and participatory democracy.More →

In its 20th year making games, Needham-based Turbine Inc. has a lot to celebrate. The Warner Bros.-owned studio has entertained millions of massively multiplayer online game-players through “Asheron’s Call,” “Dungeons & Dragons Online,” and “Lord of the Rings Online.” And, with “Infinite Crisis” launching tomorrow on Steam, the studio is poised to puts smiles on many more faces.More →

For all intents and purposes, video games as we know them today were born in Cambridge at MIT over 50 years ago with Spacewar! In keeping with that tradition, the Massachusetts Digital Games Institute (MassDiGI, which I oversee) throws an annual Made in MA Party at the Game Developers Conference (GDC) in San Francisco, which brings together people with ties to Boston, the Bay State or New England. This year BetaBoston asked the guests what they thought was hot at GDC this year. And, here’s what we heard.More →

Both “Game of Thrones” and “Star Trek” have millions of fans around the world, but there are perhaps none more ardent than the team at Framingham-based game studio Disruptor Beam. Led by founder and chief executive Jon Radoff, the company works with two of entertainment’s most valuable properties on a daily basis, having created the “Game of Thrones Ascent” game and the upcoming “Star Trek Timelines.” More →